Battlefield 2042: Update 2 with many changes is ready

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You can definitely not claim that the developers of DICE is currently in the lap in terms of Battlefield 2042 (from 53.99 €) in the lap — on the contrary. Meanwhile, the team has already published the second extensive update, which has some changes and fixes in the luggage.

The update 2 (also in use with the label 0.2.2 in use) takes care and above the balancing of the weapons. Except the shotgun, all knobs now have a significantly lower scatter, which in turn should lead to increased precision. There are also some changes to the vehicles, a fix for a particular resuscitation bug and other optimizations. Furthermore, DICE has worked on the general stability of Battlefield 2042, so that there should be significantly fewer crashes in the future.

Here is the patch notes (in the English original) to read:

Bullet Spread Has Been Reduced on All Weapons Except Shotguns. This Should Result in Better Accuracy During Gameplay

Increased PP-29 Vertical Recoil to Ensure That The Weapon Does Not Over perform When Engaging Outside Its Intended Combat Range

Resolved at issue where players Who Were Killed Close to Obstacles Such As Walls Or Water Were Unable to be revived

RESOLVED INSTANCES WHERE PLAYERS Were Stuck in A Downed State and Unable To Respawn. So Introduced A Hidden Timer That Will Activate After 30 Seconds Of Being In A Downed State That Will Force A Deploy Should It Be Required

MD540 Night bird Mounted 20 mm Cannons — We Are Reducing The Radius At Which Bullets do Damage Upon Impact, And Decreasing Their Splash Damage

Battlefield 2042 Massive changes incoming... reduced blast radius size from 3 to 2 reduced inner blast radius damage from 1.5 to 0.75

Ka-520 Super Hokum — 30 mm Cannon (Side Mount) — We Are Reducing Overall Damage and Range at While Bullets Do Full Damage, While Increasing the Overall Bullet Spread reduced blast radius from 2 to 1.6 reduced blast damage from 20 to 14 reduced bullet damage before damage case off starts 18 to 15 reduced damage case off distance from 200 to 180 reduced bullet damage at max fall off distance from 8 to 6 Increased Bullet Range and Spread

AH-64GX Apache War chief and Ka-520 Super Hokum — 30 mm Cannon — We Are Reducing the Radius at Which Bullets do Damage Upon Impact, And Decreasing Their Splash Damage € ¯ reduced blast damage from 20 to 18 Increased the Damage Fall Off for Enemies That Are Further Away from the Bullet Impact Center

We reduced the overall damage to the minigun for all country vehicles, Alongside Bullet Damage Drop Off Now Starting Earlier Reduced Bullet Damage Before Damage Case Off Starts from 18 to 13 reduced damage case off distance from 60 to 40 reduced bullet damage at max fall off distance to 6

Equipped Armor Type for the NCAA Hovercraft Has Been Adjusted Which Increases Its Vulnerability Against Different Weapon Types

Battlefield Portal — UAV-1 THE UAV-1 HAS BEEN RE-ENABLED WITHIN Battlefield Port greatly reduced health regeneration delay and speed Increased Missile Damage Against Vehicles and Infantry The Drone Is Now Able to Roadkill Enemies

Breakthrough Matches Will Now Correctly End After The Last Sector Has Been Captured Resolved at Issue That Caused Players Queued For A Match in Battlefield Portal to Be Sent Back to the Menu, Instead of Joining the Match When A Slot Became Available Made General Improvements to Stability To Prevent Rare Occurrences of Game Crashing

Battlefield 2042 was published on 19 November 2021 for PC, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X | S. The test on reduced bullet is in progress.

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